Friday, January 6, 2012
X-COM: Enemy Unknown announced for PC
Firaxis Games is working on X-COM: Enemy Unknown for PC, a turn based strategy game similar to the older X-COM games. Enemy Unknown has nothing to do with the X-COM shooter announced a while ago. I think much of the X-COM and Julian Gollop worship is a mixture of nostalgia goggles and lack of perspective due to limited localization. It was a good game for its time, but it hasn't aged all that gracefully, and X-COM adherents exhibit the same kind of blind zealotry that characterizes Final Fantasy Tactics/Tactics Ogre worshippers.
Apparently the strategic level is going to be real-time. I wouldn't be surprised if it was a WEGO style tactics game as well, because those player/enemy phase games are just so outdated.
Julian Gollop is apparently not involved in X-COM: Enemy Unknown. We'll see about that!
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3 comments:
Speaking of "lack of perspective", what do you think of the Power Dolls series?
Power Dolls looks like a random dojinsoft series. It looks like the developers also made porn games, and earlier Power Dolls had semi-softcore porn CGs. So it's really not the type of game I tend to play in general. I highly doubt it's got zomg the best tactics combat ever, considering.
The creator of PD, Kogado Studio is an old PC gsme dev that doesn't make porn. Unlike Falcom, they DO chose to add pandering to their games.
The PD series (at least until the apparently terrible PD6) are special forces tactical games, with Self-Defense Force officers as military advisors. The first 3 games are turn-based, and the later entries are semi-real-time.
They emphasize pre-battle preparation, battlefield recon and proper extraction (squad members can be left behind if they failed to arrive at LZ in time) rather than elimination of enemies - in fact, the player will always be greatly outgunned. The HotU review of PD1 says it's shallower than MechCommander, but that's comparing apples to oranges.
(That's why I made the X-Com connection... although X-Com is all about elimination.)
Now that you mentioned porn games, I've heard of one such game that's supposed to have actually interesting tactical game design - Aselia the Eternal. The English version is non-porn.
http://www.rpgfan.com/reviews/Aselia_the_Eternal/index.html
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