There's an extensive amount of content as you play through D&D inspired campaigns, leveling up your adventurers and gaining more loot. Combat feels fair and just difficult enough to nudge the average player into buffing up their adventurers with purchased gear. If you love Dungeons & Dragons this game will satisfy a serious itch. There's also a PvP scene, although I don't know how balanced or competitive it is. I saw a number of players in the closed beta lobby battling it out. I believe Card Hunter is still in closed beta at the moment but it will be going live sometime in the near future.
Holy crap, that's a lot of new tactics games:
As usual some news is sourced from Rui Castro's facebook page. You think I really find all this stuff myself?
Liege for PC/Mac and iOS/Android kickstarter. "Liege is a game that's inspired by Japanese RPG classics, chess, and others."
Warmachine: Tactics for PC and Mac announced, kickstarter forthcoming. "a turn-based, squad-level strategy game"
Infinite Tactics for browsers. "It's a blend between FF Tactics and Hero Academy with more emphasis on skill development for classes".
Cosmo Battles for iOS/Android. "Cosmo Battles is a new turn-based space strategy game"
Expeditions: Conquistador for PC. More of a HoMM/King's Quest style game than a traditional tactics game.
Ten Aces for browsers/PC. "The game emphasizes on players pure skill, since there are no random effects or chances at all"
Tactical Heroes for iOS. "Tactical Heroes is a tactical turn based strategy game with RPG and social elements."
Enhanced Wars for browsers. "Our goal is to create a multiplayer first, turn-based strategy game for modern sensibilities."
Einharjar II for browsers. It's in Japanese, no clue what it's like.
Squids: Wild West for iOS review.
Chroma Squad for iOS/Android.